- Movement through and around Site - Insertion, Infrastructure
- Neighbouring Building Analysis - Reciprocity, Threshold, Infrastructure
- Context Section - Insertion (Lighting, Oval), Infrastructure, Materiality (Landscape)
- Lighting - Threshold (Scale/Presence), Infrastructure
- Animal (seagull) Behaviour - Insertion
- Orientation/Facade/Level Analysis - Reciprocity (application in context), Threshold (interaction with surrounds/site)

